

Diddy saves a TON of time in the water with his jetpack, so this is his world to shine obviously. Cranky is basically required.Ĥ-1: If you sacrificed Cranky at the end of 3-Boss like I do, then enter this level with a Diddy Barrel from your inventory, and you'll get him before you reach the water. Also, while faster in the IL, it's better to make sure Cranky survives the end so you don't have to wait for the rotation at the start of 3-Boss.ģ-Boss: Again, Cranky is best for bosses, since his cane can bounce on the spiked helmets of the baboons, and their swinging hammers. Dixie/Cranky are REQUIRED to reach the Secret Exit Finish Barrel.ģ-B: Cool level, and not as hard as you'd think. I prefer to grab him here to avoid messing up cycles in 3-B. Diddy is also acceptable if for some reason you have him.ģ-5: You either have to switch to Cranky here or at the start of 3-B. She can hover over a few gaps in this level. Others buy no Diddy Barrels, more Dixie Barrels, some Green Balloons for 6-5 Safety, it's pretty much up to you, but I recommend at LEAST grabbing the 3 banana Juices, then figure out the rest from there.ģ-4: All routes should have Dixie here, but switch to her at the first rotating barrel if you don't. X2 Diddy Barrels(15 a piece, so 30 Total Banana tokens)

X3 Banana Juices(15 a piece, so 45 total Banana Tokens) If you do go to the shop, it's up to you what all you want to get, I get: Others have found ways to make it more consistent though, so I recommend looking into it. Theoretically it's faster to skip it, but it makes 4-Boss MUCH scarier and some what RNG reliant. I then switch to Dixie with Rambi's charge in the first flying platforms section, and ditch Rambi Yoshi-Style to reach the Finish Barrel faster.Īt this point, at the cost of about 20 seconds, you can go the Shop and buy stuff. Grab him before the tipping tree platforms. Skip the first Rambi Crate to catch better tornado cycles. Cranky is the man here.ģ-1: I personally keep Cranky here, but some prefer switching to Dixie at the first rotating barrel, as it can speed up the final section.ģ-2: I also keep Cranky here, again, Dixie can save 1 second at the very end on the finish barrel.ģ-3: Again, I've still got Cranky here, if you switch to Dixie in the last few stages, then you are stuck with her, and she IS slower.

Speeds up the end a little bit, and again, he is basically REQUIRED to speed up 2-Boss.Ģ-Boss: This boss is brutal and will ruin a lot of runs. Another tough level, all of it's cycles are based on the music.Ģ-4: Another Auto-scroller, jump up slopes in these.Ģ-5: Switch to Dixie at the start to cross longer gaps with her hover.Ģ-6: Switch to Cranky after the large in-door section with the flying penguins. Watch some top times, and find whatever works for you.Ģ-3: Again, keep Cranky through this level for the best time. Everyone has different strats on how long to keep Rambi and where to have Rambi.
AVERAGE PLAY TIME DONKEY KONG COUNTRY 2 HOW TO
Keep Cranky here, and learn how to store momentum off of swinging platforms. However, if you lose Cranky during any point in 1-Boss/2-1/2-2, you'll be stuck without him until you get to 2-3.Ģ-2: First big moment of the run, one of the harder levels to learn and keep consistent at. Cranky can bounce on the spiked enemies, moving the fight along faster.Ģ-1: Dixie is actually faster in this level due to her being able to make a HUGE jump off the slow platform 2/3rds of the way through, but due to the next stage, Cranky is better to keep here. You could keep Diddy alternatively, but again, it's harder.ġ-4: If you lose Cranky at the end of 1-3, don't bother grabbing the Diddy Barrel here, it's an auto-scroller.ġ-Boss: You NEED Cranky for the fastest fight, wait on the Cranky Barrel cycle if you don't have him. Switch to Dixie before the 3 grasshoppers near the end to make the jump up to the Finish barrel MUCH easier. A lot has changed, most of this is just my route, but we can hopefully keep updating this.Īlso, check out: Shoutouts to Notsonewby for making this, it goes into more detailĭonkey Kong Country: Tropical Freeze any% route:ġ-1: Grab Diddy, as he is the only choice.ġ-2: Keep Diddy until the final barrel, as he is faster on water.
